graphics.h download
libbgi.h download

How do I use Borland Graphics Interface (graphics.h)?

For those of you migrating from Borland, you may be wondering where graphics.h is. Unfortunately, graphics.h is a Borland specific library and cannot be used with Dev-C++. Fortunately, a benevolent soul by the name of Michael Main has modified a BGI emulation library for Windows applications to be used under MinGW (and therefore Dev-C++) which he has aptly named WinBGIm.
The files we need are:
graphics.h
(download to C:Dev-Cppinclude)
libbgi.a
(download to C:Dev-Cpplib)
After you have downloaded the files to the correct locations, you can now use WinBGIm’s graphic.h as you would Borland’s graphics.h with a few caveats.
Using library files:
First, you have to tell Dev-C++ where to find the library functions that WinBGIm references–this is done in the “Project Options” dialog box.
Here are instructions on how to do this with a new project:
• Go to “Project” menu and choose “Project Options” (or just press ALT+P).
• Go to the “Parameters” tab
• In the “Linker” field, enter the following text:
-lbgi
-lgdi32
-lcomdlg32
-luuid
-loleaut32
-lole32
Project Options -> Parameters:

• Click “OK”.

'installuserdriver' requires a filename to include in runtime, so it can not be used to register a previously linked driver. Hannu Nyman - ##### ##### 2. Parallel reload/conversion program on a Partitioned Realtive File. BGI files for Borland C. ICCL Call For Participation (one week until hotel deadline) 5. 40 thoughts on “ C. Hey umm im a budding programmer and i would like to know what header file you used cause im using dev-cpp? You have to copy two bgi. BGI Error:- Graphics not Initialized(Use Initgraph) I have already used InitGraph and have given the path(C:TCBGI) in Initgraph and checked the Graphics option also.Its my windows7 & turbo c 3. I just want to draw a circle by using graphics in c.But its showing while running undefined symbol circle in module noname.cpp.

Test code:

Just to make sure you’ve got everything set up correctly, try this test code in a new Dev-C++ WinBGIm project:
#include

Bgi File In Dev C%2b%2b

int main()
{
initwindow(400,300); //open a 400×300 graphics window
moveto(0,0);
lineto(50,50);
while(!kbhit()); //wait for user to press a key
closegraph(); //close graphics window
return 0;
}

or

#include

int main()
{
initwindow(800,600); //open a 800×600 graphics window
moveto(0,0);
lineto(50,50);
rectangle(50,50,150,150);
circle(200,200,100);
while(!kbhit()); //wait for user to press a key
closegraph(); //close graphics window
return 0;
}

Hello friends,

In the last post(which was actually my first post),i told you the 2 ways to run Turbo C in full screen in Windows7.In this post,i will tell you how to run graphics program in Windows XP or even vista/7.There is no big problem in that,but when we download Turbo C and install it,then its default graphics library is not set and some of the files are missing in it.If you will try to compile any program in it,then it will show linker errors.For removing these,you will have to go to Options>Linker>Libraries.Here,you will find that there is only one option(Standard Run Time),which is cross marked.Now just cross marked Graphics Library.Then press OK.

The files that are missing are egavga.bgi and egavga.obj.Without these,your graphics program will be compiled with no errors,but when you will open the user screen by pressing Alt plus F5.

Now, download the egavga.bgi file and the egavga.obj file.

After,downloading,copy these files to bgi folder of Turbo C.

Bgi File In Dev C 2b 2b 1

Now ,Run Turbo C.Even if it is not working,then copy all the files from bgi folder to bin folder.

Always remember that you need to run Turbo C in full screen to run graphics program.

If you want that i should make you understand by making a video,then please post that as a comment and please Subscribe for more…

Bgi File In Dev C 2b 2b 1b

I have made 1 graphics program,maybe you find interesting:

Bgi File In Dev C 2b 2b 3

#include <graphics.h>
#include <stdlib.h>
#include <stdio.h>
#include <conio.h>
#include<dos.h>
int main(void)
{
int gdriver = DETECT, gmode, errorcode;
int i,j;
initgraph(&gdriver, &gmode,””);
for(j=1;j<2;j++)
{
for(i=1;i<=30;i++)
{
circle(300,200,i);
setcolor(i);
delay(100);
}
circle(300,200,30);
setcolor(0);
for(i=30;i>=1;i–)
{
circle(300,200,i);
setcolor(0);
delay(100);
}
}
getch();
closegraph();
return 0;
}